Most of the info here relates to Mike's game, called "The Rass Game" after the family all the characters belong to, or "The Pavis Campaign" after the ancient, mostly ruined, perhaps resurgent desert city they live in. The game is a story now more than a decade old, following the Rass family from its dissolute past, fractured by one brother's scorn of the ancestors, to its dangerous, promising future as the leaders of the city. Along the way the newest members of the house have proven themselves by restoring their father to life, through great deeds in the Other Side and in battles both physical and magical.
In recognition of these victories, Will I Am, a strange proto-man who is at once all races and both sexes, has been recognized by the city priesthood as the Champion of Pavis.

And then sometimes we play pirates or the ignorant thanes of a backwoods clan mostly interested in stealing the neighbors' cattle.

Not Praxian Bison

You can tell they're not Praxian Bison because at the end of the video, the lions are still alive.

More Horrors from the Deep

Luckily, in our world, most of these are smaller than we are.

Animals in the depths of the sea.

300 and Gates of Fire

Somehow yesterday I managed to get a lot of work done and make it to a matinee of 300. Along with a mess of SCA work I made barbecue for tomorrow's game.

I thought I had read the whole Frank Miller graphic novel years ago when it sat on Aradd's coffee table, but either I'd forgotten most of it or the movie was very different from the original.

Still, I quite enjoyed it. If you like that sort of thing, you'll like this one. It's especially good inspiration for my HeroQuest game.

From an SCA standpoint, I just kept thinking "See, this is why you never want to use two sword in a melee."

If you liked 300 in either version, go read Gates of Fire I kept thinking of that extraordinary book of historical fiction while watching the movie. Colin introduced me to the book and I've recommended it to many people since then. It still amazes me that the author, Steven Pressman, went from Bagger Vance to Gates of Fire.

Playing Around at Stellarcon

Stellarcon seemed small to me, but maybe that was just the overtaxed elevators.

Downtown High Point is not a great place for a con. No good dinner restaurants in walking distance and Elm Street Café, the only good lunch place, closed on Sunday. I completely failed to find a place to buy wine, which meant at one point Saturday night I actually drank a Miller lite. I had forgotten how it doesn't taste even a little like beer.

Food at the Raddison restaurant was just OK, and as is typical for a hotel restaurant, was overpriced for what you got. Joys of a captive market.

Blindsight

0765312182.01. Aa ScmzzzzzzzMy players heard me rave about Blindsight by Peter Watts a month ago. Man, is it terrific, awe-inspiring and frightening all at once:

And if the best toys do end up in the hands of those who've never forgotten that life itself is an act of war against intelligent opponents, what does that say about a race whose machines travel between the stars?

Apparently this book is selling so fast and is so hard to find at the moment that the author has released the entire book online as a pdf. But a hard copy is definitely worth having. Dig the author's description:

...it might be best described as a literary first-contact novel exploring the nature and evolutionary significance of consciousness, with space vampires.

But be warned: this does not have a happy feel good ending. Quite the reverse. Still, it addresses some extremely interesting ideas in ways I haven't seen done before. By the way, this is by the same guy mentioned in this post, who wrote or contributed to the amazing Vampire Domestication PowerPoint presentation.

And to tie this all back to gaming, the world described in Blindsight would make an awesome base for the Questworlds science fiction world.

I think I need to get a copy of his first book, Starfish (Rifters Trilogy) The review makes it sound like a science fiction inversion of Seaborn Child.

Shame and Secrets in Dorkath

We ran some Dorkath last night, with Vilavendesh being given a delicate mission by his father, which took him to the White Tower Long Staff temple of Ulkamoon to find some trustworthy and discreet assistance. A preceptor of Arimtasus was also there, seeking the same from Lord Eppah. Unknown to the two, they both seek the same thing.

Toward evening, Lord Eppah heard from his Grass Skirt Girls that mobs are probably going to be out tonight in the neighborhood of the Twin Mountains Resort, angry because of the bizarre appearance of dangerous hunterbirds  in the fields surrounding the city. So Vilavendesh, who is on his way to the resort, will probably be killed by the mob unless Eppah gets out there to protect him. Mobs of angry Darjiini don't look kindly on foreign Dara Happan nobles wandering around. They're probably Alkothi spies, in the mob's opinion.

Empracio Moonbred

Here's a character sheet for Empracio, as best I could decode it.

There's lots of stuff on here that wasn't on your sheet. Preceptors get access to The Rufus Scripts and to Lunar Charms. I've left off a few of the spells in the Scripts (like "Bless Cow") and just because all the charms are listed, that doesn't mean you have one of each--only that you can make them. You also have to read the blessings and curses from a copy of The Rufus Scripts , which, even though they're lunar magic, are used like sorcery spells.

Other things in italics are either new for your use or not (like the virtues from Arimtasus that you hadn't listed) or things I couldn't decipher.

Drospoly Goes for a Walk

From out of the depths it...wanders.

Terrifying all with its...ambling.

I hope this monster never turns up to help Seaborn Child.

More Inspiration

What I'm not sure if is whose game it may be inspiration for.

Apple - Trailers - The Host - Trailer

It looks completely hilarious.

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